Search Results - "Video games Programming."

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  1. 1

    Game programming patterns by Nystrom, Robert

    Published 2014
    Subjects: “…Video games Programming.…”
    Book
  2. 2

    Rules of play : game design fundamentals by Salen, Katie

    Published 2004
    Subjects:
    Book
  3. 3

    Aaron Marks' complete guide to game audio : for composers, sound designers, musicians, and game developers by Marks, Aaron

    Published 2017
    Subjects:
    Book
  4. 4

    Game design workshop : a playcentric approach to creating innovative games by Fullerton, Tracy

    Published 2019
    Subjects: “…Video games Programming.…”
    Book
  5. 5

    Writing interactive fiction with Twine by Ford, Melissa

    Published 2016
    Subjects:
    Book
  6. 6

    Game Developers Conference proceedings archive by Game Developers Conference

    Subjects: Get full text
    Electronic Conference Proceeding Website
  7. 7

    Game feel : a game designer's guide to virtual sensation by Swink, Steve

    Published 2009
    Subjects: “…Video games Programming.…”
    Book
  8. 8

    Creating music and sound for games by Childs, G. W. (Musician)

    Published 2007
    Subjects:
    Book
  9. 9

    Game engine architecture by Gregory, Jason, 1970-

    Published 2019
    Subjects: “…Video games Programming Computer programs.…”
    Book
  10. 10

    Score a video game career : a vital resource on how to get a job and life in the video game industry by Travis, Mike (Video game developer)

    Published 2017
    Subjects: “…Video games Programming Vocational guidance.…”
    Book
  11. 11

    Unity in action : multiplatform game development in C# by Hocking, Joseph, 1979-

    Published 2022
    Subjects: Click to access (Berklee OnePass required)
    Electronic eBook
  12. 12

    Game audio with FMOD and Unity by Robinson, Ciarán

    Published 2019
    Subjects:
    Book
  13. 13

    Game audio programming 2 : principles and practices

    Published 2019
    Subjects: “…Video games Programming.…”
    Book
  14. 14

    The complete guide to game audio : for composers, musicians, sound designers, game developers by Marks, Aaron

    Published 2009
    Subjects: “…Video games Programming.…”
    Book
  15. 15

    Principles of game audio and sound design : sound design and audio implementation for interactive and immersive media by Sinclair, Jean-Luc

    Published 2020
    Subjects: “…Video games Programming.…”
    Book
  16. 16

    Racing the beam : the Atari Video computer system by Montfort, Nick

    Published 2009
    Subjects: “…Video games Programming.…”
    Table of contents only
    Table of contents
    Book
  17. 17

    Beep to boom : the development of advanced runtime sound systems for games and extended reality by Goodwin, Simon N.

    Published 2019
    Subjects: “…Video games Programming History.…”
    Book
  18. 18

    Game audio development essentials : game audio development by Marks, Aaron

    Published 2009
    Subjects: “…Video games Programming.…”
    Book
  19. 19

    Game Developers Conference 07 March 5-9, 2007, the Moscone Center, San Francisco, California. by United Business Media, Source of Knowledge (Firm), Game Developers Conference

    Published 2007
    Subjects:
    Electronic Conference Proceeding Software eBook
  20. 20

    Game Developers Conference 08 February 18-22, 2008, the Moscone Center, San Francisco, California. by United Business Media, Source of Knowledge (Firm), Game Developers Conference

    Published 2008
    Subjects:
    Electronic Conference Proceeding Software eBook